There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from September of the previous year through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2590, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from January through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2600, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Average rating of opponents throughout the season, using the August rating list of that season.

3. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

4. Total Match Points versus Divisional Teams. Thus if Team A went 4.0 - 2.0 in Divisional Matches while Team B went 3.5 - 2.5 then Team A would have the better tiebreaks.

5. Total Game Points versus Divisional Teams

6. Total Game Points from Board 1

7. Total Game Points from Board 2

8. Total Game Points from Board 3

9. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

10. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Strength of Schedule; the team whose opponents have the highest combined record wins the tiebreak.

3. Average rating of opponents throughout the season, using the August rating list of that season.

4. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

5. Total Match Points versus Divisional Teams. Thus if Team A went 5.0 - 3.0 in Divisional Matches while Team B went 4.5 - 3.5 then Team A would have the better tiebreaks.

6. Total Game Points versus Divisional Teams

7. Total Game Points from Board 1

8. Total Game Points from Board 2

9. Total Game Points from Board 3

10. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

11. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If the regulation match is tied 2 - 2, the following tiebreak procedures will be take place after a ten minute break:

1. The fourth boards from each team will play each other. The team that won on the highest board during the original match will choose their color for the first game. If all regulation games were drawn, the lower rated team gets to choose colors for the first tiebreak game. The time control will be three minutes with a three second increment. The loser of this game will be eliminated, and the winner then faces Board Three of the opposing team.

2. This process continues with the next higher board on each team continually replacing any player of their team who gets eliminated.

3. If a game ends in a draw, both players are eliminated, except if at least one team is using its Board One in which case there is no elimination on a draw, instead colors reverse, and the game is replayed until there is a decisive result.

4. Colors will switch every game for the teams in all circumstances.

5. This process repeats itself until all four players from one team have been eliminated. Thus in order for your opponents to win the match, every one of your team members must be eliminated.

2011 Player Register

(sorted by August 2011 rating)

IM Irina Krush — 2560
SM Matt Herman — 2426
John Fernandez — 2129
FM Tom Bartell — 2405
IM Jay Bonin — 2438
FM Karl Dehmelt — 2319
NM Peter Minear — 2278
NM Elvin Wilson — 2240
GM Yury Shulman — 2687
GM Josh Friedel — 2609
IM Angelo Young — 2415
FM Jim Dean — 2336
NM Eric Rosen — 2333
NM Gopal Menon — 2222
NM Sam Schmakel — 2190
IM Eli Vovsha — 2531
IM Lev Milman — 2490
NM James Black — 2184
Shaun Smith — 2081
IM Georgi Orlov — 2541
FM Marcel Milat — 2358
NM David Golub — 2188
Roland Feng — 2074
GM Ben Finegold — 2568
FM Doug Eckert — 2240
NM Kevin Cao — 2215
Gordon Ruan — 2177
NM Jialin Ding — 2244
Nick Karlow — 2068
Margaret Hua — 1981
FM David Griego — 2494
NM Ilya Krasik — 2264
FM Joan Olivera — 2399
FM Jorge Pelaez — 2264
Gil Luna — 2047
Alejandro Allen — 1990
GM Vinay Bhat — 2555
GM Jesse Kraai — 2567
IM David Pruess — 2414
NM Yian Liou — 2365
Todd Rumph — 2159
Uyanga Byambaa — 2070
GM Boris Gulko — 2587
FM Arthur Shen — 2291
NM Andrew Ng — 2263
Christopher Wu — 2151
Anna Matlin — 2082
NM Alex Fikiet — 2255
NM Ben Goldberg — 2230
NM Ankit Gupta — 2309
Albert Lu — 2086
FM Joel Banawa — 2456
IM Conrad Holt — 2520
FM Ralph Zimmer — 2280
NM Ian Schoch — 2296
Charles Yang — 2046
FM Ron Simpson — 2317
FM Mike Klein — 2304
NM Craig Jones — 2305
NM Chris Mabe — 2296
FM Kassa Korley — 2368
Richard Herbst — 2119

Players who have played games in 2011 and are no longer on a roster

Tony Rich — 1993
Craig Hilby — 1950
Todd Freitag — 1747

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