There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from September of the previous year through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2590, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from January through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2600, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Average rating of opponents throughout the season, using the August rating list of that season.

3. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

4. Total Match Points versus Divisional Teams. Thus if Team A went 4.0 - 2.0 in Divisional Matches while Team B went 3.5 - 2.5 then Team A would have the better tiebreaks.

5. Total Game Points versus Divisional Teams

6. Total Game Points from Board 1

7. Total Game Points from Board 2

8. Total Game Points from Board 3

9. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

10. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Strength of Schedule; the team whose opponents have the highest combined record wins the tiebreak.

3. Average rating of opponents throughout the season, using the August rating list of that season.

4. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

5. Total Match Points versus Divisional Teams. Thus if Team A went 5.0 - 3.0 in Divisional Matches while Team B went 4.5 - 3.5 then Team A would have the better tiebreaks.

6. Total Game Points versus Divisional Teams

7. Total Game Points from Board 1

8. Total Game Points from Board 2

9. Total Game Points from Board 3

10. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

11. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If the regulation match is tied 2 - 2, the following tiebreak procedures will be take place after a ten minute break:

1. The fourth boards from each team will play each other. The team that won on the highest board during the original match will choose their color for the first game. If all regulation games were drawn, the lower rated team gets to choose colors for the first tiebreak game. The time control will be three minutes with a three second increment. The loser of this game will be eliminated, and the winner then faces Board Three of the opposing team.

2. This process continues with the next higher board on each team continually replacing any player of their team who gets eliminated.

3. If a game ends in a draw, both players are eliminated, except if at least one team is using its Board One in which case there is no elimination on a draw, instead colors reverse, and the game is replayed until there is a decisive result.

4. Colors will switch every game for the teams in all circumstances.

5. This process repeats itself until all four players from one team have been eliminated. Thus in order for your opponents to win the match, every one of your team members must be eliminated.

New Jersey Knockouts /

GM Boris Gulko


Boris Gulko's Games

2013 Games: (1.5/3)

  1. Week 1: IM Irina Krush (NY) vs GM Boris Gulko (NJ) 1/2-1/2
  2. Week 3: GM Boris Gulko (NJ) vs IM Marc Esserman (BOS) 0-1
  3. Week 7: GM Boris Gulko (NJ) vs FM Robin Cunningham (CAR) 1-0

2013 MVP Points: 0.5
2013 Performance Rating: 2442



2012 Games: (2.0/4)

  1. Week 2: GM Boris Gulko (NJ) vs FM Slava Mikhailuk (SEA) 1/2-1/2
  2. Week 4: FM Kassa Korley (CAR) vs GM Boris Gulko (NJ) 0-1
  3. Week 8: GM Boris Gulko (NJ) vs NM Kevin Wang (BAL) 0-1
  4. Week 10: SM Matt Herman (NY) vs GM Boris Gulko (NJ) 1/2-1/2

2012 MVP Points: 2
2012 Performance Rating: 2390



2011 Games: (1.5/3)

  1. Week 2: GM Larry Kaufman (BAL) vs GM Boris Gulko (NJ) 1/2-1/2
  2. Week 3: FM Tom Bartell (PHI) vs GM Boris Gulko (NJ) 1/2-1/2
  3. Week 10: IM Jan van de Mortel (BOS) vs GM Boris Gulko (NJ) 1/2-1/2

2011 MVP Points: 3
2011 Performance Rating: 2457



2010 Games: (2.0/5)

  1. Week 1: GM Boris Gulko (NJ) vs FM Tom Bartell (PHI) 0-1
  2. Week 2: GM Boris Gulko (NJ) vs GM Giorgi Kacheishvili (NY) 1-0
  3. Week 4: FM Ron Simpson (CAR) vs GM Boris Gulko (NJ) 1-0
  4. Week 7: GM Boris Gulko (NJ) vs SM Denys Shmelov (BOS) 1/2-1/2
  5. Week 9: GM Alex Lenderman (NY) vs GM Boris Gulko (NJ) 1/2-1/2

2010 MVP Points: (-1)
2010 Performance Rating: 2411



2009 Games: (5.0/5)

  1. Week 3: GM Boris Gulko (NJ) vs FM Oleg Zaikov (CAR) 1-0 (Game of the Week!)     article
  2. Week 4: GM Pascal Charbonneau (NY) vs GM Boris Gulko (NJ) 0-1
  3. Week 7: GM Boris Gulko (NJ) vs GM Larry Kaufman (BAL) 1-0
  4. Week 8: GM Boris Gulko (NJ) vs GM Eugene Perelshteyn (BOS) 1-0
  5. Week 9: GM Boris Gulko (NJ) vs FM Tom Bartell (PHI) 1-0

2009 MVP Points: 17
2009 Performance Rating: 2878



2008 Games: (3.0/3)

  1. Week 3: GM Boris Gulko (NJ) vs IM Eric Tangborn (SEA) 1-0
  2. Week 5: GM Boris Gulko (NJ) vs IM Bryan Smith (PHI) 1-0
  3. Week 7: GM Boris Gulko (NJ) vs IM Eli Vovsha (MAN) 1-0

2008 MVP Points: 9
2008 Performance Rating: 2876



portrait

Stats as of August 2015

Rating2597
MVP Pts30.5
Lifetime Score15.0/23 (65%)
Performance Rating2580
Date of Birth1947