There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from September of the previous year through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2590, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from January through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2600, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Average rating of opponents throughout the season, using the August rating list of that season.

3. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

4. Total Match Points versus Divisional Teams. Thus if Team A went 4.0 - 2.0 in Divisional Matches while Team B went 3.5 - 2.5 then Team A would have the better tiebreaks.

5. Total Game Points versus Divisional Teams

6. Total Game Points from Board 1

7. Total Game Points from Board 2

8. Total Game Points from Board 3

9. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

10. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Strength of Schedule; the team whose opponents have the highest combined record wins the tiebreak.

3. Average rating of opponents throughout the season, using the August rating list of that season.

4. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

5. Total Match Points versus Divisional Teams. Thus if Team A went 5.0 - 3.0 in Divisional Matches while Team B went 4.5 - 3.5 then Team A would have the better tiebreaks.

6. Total Game Points versus Divisional Teams

7. Total Game Points from Board 1

8. Total Game Points from Board 2

9. Total Game Points from Board 3

10. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

11. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If the regulation match is tied 2 - 2, the following tiebreak procedures will be take place after a ten minute break:

1. The fourth boards from each team will play each other. The team that won on the highest board during the original match will choose their color for the first game. If all regulation games were drawn, the lower rated team gets to choose colors for the first tiebreak game. The time control will be three minutes with a three second increment. The loser of this game will be eliminated, and the winner then faces Board Three of the opposing team.

2. This process continues with the next higher board on each team continually replacing any player of their team who gets eliminated.

3. If a game ends in a draw, both players are eliminated, except if at least one team is using its Board One in which case there is no elimination on a draw, instead colors reverse, and the game is replayed until there is a decisive result.

4. Colors will switch every game for the teams in all circumstances.

5. This process repeats itself until all four players from one team have been eliminated. Thus in order for your opponents to win the match, every one of your team members must be eliminated.

Return to the 2009 Schedule

Week 9 Results, USCL 2009

Monday, October 26th

1. Queens Pioneers vs Carolina Cobras7:00 PM EST
2. Dallas Destiny vs Chicago Blaze8:00 PM EST
3. San Francisco Mechanics vs Tennessee Tempo9:00 PM EST

Wednesday, October 28th

4. Philadelphia Inventors vs New Jersey Knockouts7:00 PM EST
5. Baltimore Kingfishers vs New York Knights7:15 PM EST
6. Boston Blitz vs Miami Sharks7:30 PM EST
7. Seattle Sluggers vs Arizona Scorpions9:00 PM EST

• If you are wondering why some teams have an average rating of above 2401, click here

• All ratings listed below are August ratings - not always the ratings used for the league rating calculations!

• Team listed first gets White on Boards 1+3


team icon Queens Pioneers (2.0 - 6.0)vsCarolina Cobras (1.5 - 6.5) team icon

All Time Series Record: (Tied 1.5 - 1.5)

Starts at 7:00 PM EST

Time Control: Game in 90 with 30 second increment

Queens PioneersCarolina Cobras
IM Dmitry Schneider: 25100.50.5IM Jonathan Schroer: 2429
IM Yury Lapshun: 25040.01.0FM Oleg Zaikov: 2388
FM Andrei Zaremba: 23981.00.0NM Craig Jones: 2275
Shaun Smith: 20380.50.5NM Carlito Agner: 2220
Average Rating: 2363Average Rating: 2328
Queens Total2.02.0Carolina Total

team icon Dallas Destiny (3.0 – 5.0)vsChicago Blaze (2.5 - 5.5) team icon

All Time Series Record: (Dallas leads 1 - 0)

Starts at 8:00 PM EST

Time Control: Game in 75 with 30 second increment

Dallas DestinyChicago Blaze
IM John Bartholomew: 24990.01.0IM Jan van de Mortel: 2456
IM Daniel Ludwig: 25430.50.5IM Florin Felecan: 2430
FM Keaton Kiewra: 23650.01.0IM Mehmed Pasalic: 2346
Gerald Roberts: 18850.01.0Jeremy Kane: 2168
Average Rating: 2323Average Rating: 2350
Dallas Total0.53.5Chicago Total
Due to a late submission, on Board Four Chicago will start with 84 minutes while Dallas will start with 66. Due to a lineup change, on Board Three Chicago will start with 97 minutes while Dallas will start with 57.


team icon San Francisco Mechanics (5.0 - 3.0)vsTennessee Tempo (2.0 - 6.0) team icon

All Time Series Record: (San Francisco leads 4 - 0)

Starts at 9:00 PM EST

Time Control: Game in 75 with 30 second increment

San Francisco MechanicsTennessee Tempo
GM Patrick Wolff: 26231.00.0IM Ron Burnett: 2380
GM Vinay Bhat: 25041.00.0FM Todd Andrews: 2360
FM Daniel Naroditsky: 23710.50.5FM John Bick: 2260
NM Yian Liou: 21490.01.0David Justice: 2087
Average Rating: 2412Average Rating: 2272
San Francisco Total2.51.5Tennessee Total

team icon Philadelphia Inventors (3.0 - 5.0)vsNew Jersey Knockouts (7.0 - 1.0) team icon

All Time Series Record: (New Jersey leads 3 - 1)

Starts at 7:15 PM EST

Time Control: Game in 90 with 30 second increment

Philadelphia InventorsNew Jersey Knockouts
GM Sergey Kudrin: 26020.50.5GM Joel Benjamin: 2641
FM Tom Bartell: 24110.01.0GM Boris Gulko: 2609
IM Richard Costigan: 22880.01.0NM Victor Shen: 2305
WGM Jennifer Shahade: 23010.01.0Sean Finn: 2114
Average Rating: 2401Average Rating: 2417
Philadelphia Total0.53.5New Jersey Total

team icon Baltimore Kingfishers (3.5 - 4.5)vsNew York Knights (4.0 - 4.0) team icon

All Time Series Record: (Baltimore leads 5.5 - 2.5)

Starts at 7:15 PM EST

Time Control: Game in 90 with 30 second increment

Baltimore KingfishersNew York Knights
GM Sergey Erenburg: 26160.50.5GM Giorgi Kacheishvili: 2666
IM Tegshsuren Enkhbat: 24300.01.0GM Pascal Charbonneau: 2560
WGM Sabina Foisor: 23900.01.0NM Matt Herman: 2275
Jared Defibaugh: 21550.50.5NM Yaacov Norowitz: 2354
Average Rating: 2398Average Rating: 2464
Baltimore Total1.03.0New York Total

team icon Boston Blitz (6.0 - 2.0)vsMiami Sharks (4.5 - 3.5) team icon

All Time Series Record: (Tied 1 - 1)

Starts at 7:15 PM EST

Time Control: Game in 90 with 30 second increment

Boston BlitzMiami Sharks
GM Eugene Perelshteyn: 25881.00.0FM Bruci Lopez: 2480
SM Denys Shmelov: 24740.01.0FM Marcel Martinez: 2475
WGM Anya Corke: 23040.50.5IM Blas Lugo: 2351
NM Ilya Krasik: 22520.50.5NM Eric Rodriguez: 2290
Average Rating: 2405Average Rating: 2399
Boston Total2.02.0Miami Total

team icon Seattle Sluggers (7.0 - 1.0)vsArizona Scorpions (5.0 - 3.0) team icon

All Time Series Record: (Seattle leads 2 - 1)

Starts at 9:00 PM EST

Time Control: Game in 75 with 30 second increment

Seattle SluggersArizona Scorpions
GM Hikaru Nakamura: 27590.50.5GM Alejandro Ramirez: 2601
FM Slava Mikhailuk: 24370.01.0IM Levon Altounian: 2538
FM Marcel Milat: 23540.50.5FM Robby Adamson: 2340
NM Joshua Sinanan: 22840.01.0Amanda Mateer: 1986
Average Rating: 2459Average Rating: 2366
Seattle Total1.03.0Arizona Total