There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from September of the previous year through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2590, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from January through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2600, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Average rating of opponents throughout the season, using the August rating list of that season.

3. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

4. Total Match Points versus Divisional Teams. Thus if Team A went 4.0 - 2.0 in Divisional Matches while Team B went 3.5 - 2.5 then Team A would have the better tiebreaks.

5. Total Game Points versus Divisional Teams

6. Total Game Points from Board 1

7. Total Game Points from Board 2

8. Total Game Points from Board 3

9. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

10. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Strength of Schedule; the team whose opponents have the highest combined record wins the tiebreak.

3. Average rating of opponents throughout the season, using the August rating list of that season.

4. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

5. Total Match Points versus Divisional Teams. Thus if Team A went 5.0 - 3.0 in Divisional Matches while Team B went 4.5 - 3.5 then Team A would have the better tiebreaks.

6. Total Game Points versus Divisional Teams

7. Total Game Points from Board 1

8. Total Game Points from Board 2

9. Total Game Points from Board 3

10. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

11. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If the regulation match is tied 2 - 2, the following tiebreak procedures will be take place after a ten minute break:

1. The fourth boards from each team will play each other. The team that won on the highest board during the original match will choose their color for the first game. If all regulation games were drawn, the lower rated team gets to choose colors for the first tiebreak game. The time control will be three minutes with a three second increment. The loser of this game will be eliminated, and the winner then faces Board Three of the opposing team.

2. This process continues with the next higher board on each team continually replacing any player of their team who gets eliminated.

3. If a game ends in a draw, both players are eliminated, except if at least one team is using its Board One in which case there is no elimination on a draw, instead colors reverse, and the game is replayed until there is a decisive result.

4. Colors will switch every game for the teams in all circumstances.

5. This process repeats itself until all four players from one team have been eliminated. Thus in order for your opponents to win the match, every one of your team members must be eliminated.

Return to the 2009 Schedule

Week 8 Results, USCL 2009

Monday, October 19th

1. New Jersey Knockouts vs Boston Blitz7:00 PM EST
2. Dallas Destiny vs Miami Sharks8:00 PM EST
3. Chicago Blaze vs Arizona Scorpions9:00 PM EST

Wednesday, October 21st

4. New York Knights vs Carolina Cobras7:00 PM EST
5. Philadelphia Inventors vs Baltimore Kingfishers7:15 PM EST
6. San Francisco Mechanics vs Queens Pioneers8:30 PM EST
7. Tennessee Tempo vs Seattle Sluggers9:00 PM EST

• If you are wondering why some teams have an average rating of above 2401, click here

• All ratings listed below are August ratings - not always the ratings used for the league rating calculations!

• Team listed first gets White on Boards 1+3


team icon New Jersey Knockouts (6.0 – 1.0)vsBoston Blitz (6.0 - 1.0) team icon

All Time Series Record: (New Jersey leads 1.5 - 0.5)

Starts at 7:00 PM EST

Time Control: Game in 90 with 30 second increment

New Jersey KnockoutsBoston Blitz
GM Boris Gulko: 26091.00.0GM Eugene Perelshteyn: 2588
IM Dean Ippolito: 25351.00.0SM Jorge Sammour-Hasbun: 2603
NM Victor Shen: 23051.00.0SM Marc Esserman: 2461
NM Andrew Ng: 21821.00.0Andrew Wang: 2136
Average Rating: 2408Average Rating: 2447
New Jersey Total4.00.0Boston Total

team icon Dallas Destiny (2.5 – 4.5)vsMiami Sharks (4.0 – 3.0) team icon

All Time Series Record: (Tied 5 - 5)

Starts at 8:00 PM EST

Time Control: Game in 75 with 30 second increment

Dallas DestinyMiami Sharks
IM John Bartholomew: 24991.00.0GM Julio Becerra: 2615
IM Daniel Ludwig: 25430.50.5FM Bruci Lopez: 2480
FM Keaton Kiewra: 23650.50.5IM Alejandro Moreno Roman: 2331
Adarsh Jayakumar: 21730.01.0NM Eric Rodriguez: 2290
Average Rating: 2395Average Rating: 2429
Dallas Total2.02.0Miami Total
Due to late lineup submission, Dallas will start with 84 minutes on Boards One, Two, and Three while Miami will start with 66. Due to a lineup change, Miami will start with 80 minutes on Board Four while Dallas will start with 70.


team icon Chicago Blaze (2.5 – 4.5)vsArizona Scorpions (4.0 – 3.0) team icon

All Time Series Record: (Arizona leads 3 - 0)

Starts at 9:00 PM EST

Time Control: Game in 75 with 30 second increment

Chicago BlazeArizona Scorpions
IM Angelo Young: 23251.00.0IM Rogelio Barcenilla: 2583
FM Florin Felecan: 24300.01.0IM Dionisio Aldama: 2473
IM Mehmed Pasalic: 23460.50.5FM Daniel Rensch: 2434
NM Eric Rosen: 21640.01.0David Adelberg: 2160
Average Rating: 2316Average Rating: 2413
Chicago Total1.52.5Arizona Total
Due to a lineup change, on Board One Arizona will start with 94 minutes while Chicago will start with 57.


team icon New York Knights (3.5 - 3.5)vsCarolina Cobras (1.0 - 6.0) team icon

All Time Series Record: (Tied 3 - 3)

Starts at 7:00 PM EST

Time Control: Game in 90 with 30 second increment

New York KnightsCarolina Cobras
GM Pascal Charbonneau: 25601.00.0IM Jonathan Schroer: 2429
IM Irina Krush: 24780.01.0FM Oleg Zaikov: 2388
SM Gregory Braylovsky: 24341.00.0FM Ron Simpson: 2290
NM Raven Sturt: 22010.01.0NM Craig Jones: 2275
Average Rating: 2418Average Rating: 2346
New York Total2.02.0Carolina Total

team icon Philadelphia Inventors (2.5 – 4.5)vsBaltimore Kingfishers (3.0 - 4.0) team icon

All Time Series Record: (Philadelphia leads 5.5 - 2.5)

Starts at 7:15 PM EST

Time Control: Game in 90 with 30 second increment

Philadelphia InventorsBaltimore Kingfishers
IM Bryan Smith: 25280.50.5GM Sergey Erenburg: 2616
FM Tom Bartell: 24110.50.5IM Tegshsuren Enkhbat: 2430
IM Richard Costigan: 22880.01.0FM Ralph Zimmer: 2282
WGM Jennifer Shahade: 23011.00.0Jared Defibaugh: 2155
Average Rating: 2382Average Rating: 2371
Philadelphia Total2.02.0Baltimore Total

team icon San Francisco Mechanics (4.0 - 3.0)vsQueens Pioneers (2.0 - 5.0) team icon

All Time Series Record: (This is their first match)

Starts at 8:30 PM EST

Time Control: Game in 60 with 30 second increment

San Francisco MechanicsQueens Pioneers
GM Vinay Bhat: 25040.01.0GM Alex Stripunsky: 2628
IM John Donaldson: 24081.00.0IM Lev Milman: 2510
FM Daniel Naroditsky: 23711.00.0FM Andrei Zaremba: 2398
NM Gregory Young: 22421.00.0Benjamin Katz: 2139
Average Rating: 2381Average Rating: 2419
San Francisco Total3.01.0Queens Total

team icon Tennessee Tempo (2.0 - 5.0)vsSeattle Sluggers (6.0 - 1.0) team icon

All Time Series Record: (Seattle leads 4.5 - 1.5)

Starts at 9:00 PM EST

Time Control: Game in 75 with 30 second increment

Tennessee TempoSeattle Sluggers
IM Ron Burnett: 23800.01.0GM Hikaru Nakamura: 2759
FM Todd Andrews: 23600.01.0GM Gregory Serper: 2592
FM Peter Bereolos: 23290.50.5FM John Readey: 2273
FM John Bick: 22600.01.0NM Howard Chen: 2195
Average Rating: 2332Average Rating: 2455
Tennessee Total0.53.5Seattle Total