There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from September of the previous year through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2590, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from January through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2600, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Average rating of opponents throughout the season, using the August rating list of that season.

3. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

4. Total Match Points versus Divisional Teams. Thus if Team A went 4.0 - 2.0 in Divisional Matches while Team B went 3.5 - 2.5 then Team A would have the better tiebreaks.

5. Total Game Points versus Divisional Teams

6. Total Game Points from Board 1

7. Total Game Points from Board 2

8. Total Game Points from Board 3

9. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

10. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Strength of Schedule; the team whose opponents have the highest combined record wins the tiebreak.

3. Average rating of opponents throughout the season, using the August rating list of that season.

4. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

5. Total Match Points versus Divisional Teams. Thus if Team A went 5.0 - 3.0 in Divisional Matches while Team B went 4.5 - 3.5 then Team A would have the better tiebreaks.

6. Total Game Points versus Divisional Teams

7. Total Game Points from Board 1

8. Total Game Points from Board 2

9. Total Game Points from Board 3

10. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

11. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If the regulation match is tied 2 - 2, the following tiebreak procedures will be take place after a ten minute break:

1. The fourth boards from each team will play each other. The team that won on the highest board during the original match will choose their color for the first game. If all regulation games were drawn, the lower rated team gets to choose colors for the first tiebreak game. The time control will be three minutes with a three second increment. The loser of this game will be eliminated, and the winner then faces Board Three of the opposing team.

2. This process continues with the next higher board on each team continually replacing any player of their team who gets eliminated.

3. If a game ends in a draw, both players are eliminated, except if at least one team is using its Board One in which case there is no elimination on a draw, instead colors reverse, and the game is replayed until there is a decisive result.

4. Colors will switch every game for the teams in all circumstances.

5. This process repeats itself until all four players from one team have been eliminated. Thus in order for your opponents to win the match, every one of your team members must be eliminated.

Return to the 2008 Schedule

Week 1 Results, USCL 2008

Monday, August 25th

1. Arizona Scorpions vs Chicago Blaze9:30 PM EST

Wednesday, August 27th

2. New York Knights vs Boston Blitz7:00 PM EST
3. Baltimore Kingfishers vs New Jersey Knockouts7:15 PM EST
4. Queens Pioneers vs Philadelphia Inventors7:30 PM EST
5. Carolina Cobras vs Tennessee Tempo8:00 PM EST
6. San Francisco Mechanics vs Dallas Destiny8:30 PM EST
7. Miami Sharks vs Seattle Sluggers9:00 PM EST

• If you are wondering why some teams have an average rating of above 2401, click here

• All ratings listed below are August ratings - not always the ratings used for the league rating calculations!

• Team listed first gets White on Boards 1+3


team icon Arizona ScorpionsvsChicago Blaze team icon

All Time Series Record: (This is their first match)

Starts at 9:30 PM EST

Time Control: Game in 60 with 30 second increment

Arizona ScorpionsChicago Blaze
IM Levon Altounian: 25351.00.0IM Jan van de Mortel: 2460
IM Mark Ginsburg: 24100.50.5IM Mehmed Pasalic: 2375
FM Robby Adamson: 23771.00.0NM Jon Burgess: 2263
NM Warren Harper: 23510.01.0Ilan Meerovich: 2131
Average Rating: 2418Average Rating: 2307
Arizona Total2.51.5Chicago Total

team icon New York KnightsvsBoston Blitz team icon

All Time Series Record: (New York leads 4.5 - 3.5)

Starts at 7:00 PM EST

Time Control: Game in 90 with 30 second increment

New York KnightsBoston Blitz
GM Alex Shabalov: 26220.01.0SM Jorge Sammour-Hasbun: 2576
SM Gregory Braylovsky: 24450.50.5IM David Vigorito: 2431
IM Jay Bonin: 23700.50.5SM Denys Shmelov: 2446
NM Evan Rosenberg: 22220.01.0NM Ilya Krasik: 2144
Average Rating: 2415Average Rating: 2402
New York Total1.03.0Boston Total

team icon Baltimore KingfishersvsNew Jersey Knockouts team icon

All Time Series Record: (Tied 1 - 1)

Starts at 7:15 PM EST

Time Control: Game in 90 with 30 second increment

Baltimore KingfishersNew Jersey Knockouts
GM Sergey Erenburg: 25921.00.0GM Joel Benjamin: 2644
IM Larry Kaufman: 24240.01.0IM Dean Ippolito: 2500
FM Ray Kaufman: 23480.01.0NM Mackenzie Molner: 2397
FM Ralph Zimmer: 23280.01.0NM Victor Shen: 2265
Average Rating: 2423Average Rating: 2452
Baltimore Total1.03.0New Jersey Total

team icon Queens PioneersvsPhiladelphia Inventors team icon

All Time Series Record: (Philadelphia leads 1 - 0)

Starts at 7:30 PM EST

Time Control: Game in 90 with 30 second increment

Queens PioneersPhiladelphia Inventors
IM Dmitry Schneider: 25080.50.5GM Sergey Kudrin: 2600
IM Eli Vovsha: 25321.00.0IM Bryan Smith: 2442
IM Alex Lenderman: 25281.00.0IM Richard Costigan: 2288
Benjamin Katz: 21080.01.0NM Elvin Wilson: 2240
Average Rating: 2419Average Rating: 2393
Queens Total2.51.5Philadelphia Total

team icon Carolina CobrasvsTennessee Tempo team icon

All Time Series Record: (Carolina leads 2.5 - 0.5)

Starts at 8:00 PM EST

Time Control: Game in 75 with 30 second increment

Carolina CobrasTennessee Tempo
IM Lev Milman: 25021.00.0IM Ron Burnett: 2412
FM Oleg Zaikov: 23761.00.0FM Todd Andrews: 2350
FM Ron Simpson: 23460.50.5FM Peter Bereolos: 2304
NM Craig Jones: 23200.50.5NM Brian McCarthy: 2207
Average Rating: 2386Average Rating: 2318
Carolina Total3.01.0Tennessee Total

team icon San Francisco MechanicsvsDallas Destiny team icon

All Time Series Record: (San Francisco leads 4 - 2)

Starts at 8:30 PM EST

Time Control: Game in 75 with 30 second increment

San Francisco MechanicsDallas Destiny
GM Patrick Wolff: 26230.50.5IM Marko Zivanic: 2552
IM Josh Friedel: 25950.50.5IM Davorin Kuljasevic: 2528
FM Sam Shankland: 23641.00.0FM Igor Schneider: 2396
FM Daniel Naroditsky: 23210.01.0WFM Bayaraa Zorigt: 2217
Average Rating: 2476Average Rating: 2423
San Francisco Total2.51.5Dallas Total

team icon Miami SharksvsSeattle Sluggers team icon

All Time Series Record: (Seattle leads 3 - 1)

Starts at 9:00 PM EST

Time Control: Game in 60 with 30 second increment

Miami SharksSeattle Sluggers
FM Bruci Lopez: 24861.00.0GM Gregory Serper: 2592
FM Marcel Martinez: 24691.00.0IM Eric Tangborn: 2455
IM Blas Lugo: 23930.50.5FM John Readey: 2296
NM Eric Rodriguez: 22421.00.0NM Joshua Sinanan: 2180
Average Rating: 2398Average Rating: 2381
Miami Total3.50.5Seattle Total