There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from September of the previous year through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2590, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from January through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2600, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Average rating of opponents throughout the season, using the August rating list of that season.

3. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

4. Total Match Points versus Divisional Teams. Thus if Team A went 4.0 - 2.0 in Divisional Matches while Team B went 3.5 - 2.5 then Team A would have the better tiebreaks.

5. Total Game Points versus Divisional Teams

6. Total Game Points from Board 1

7. Total Game Points from Board 2

8. Total Game Points from Board 3

9. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

10. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Strength of Schedule; the team whose opponents have the highest combined record wins the tiebreak.

3. Average rating of opponents throughout the season, using the August rating list of that season.

4. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

5. Total Match Points versus Divisional Teams. Thus if Team A went 5.0 - 3.0 in Divisional Matches while Team B went 4.5 - 3.5 then Team A would have the better tiebreaks.

6. Total Game Points versus Divisional Teams

7. Total Game Points from Board 1

8. Total Game Points from Board 2

9. Total Game Points from Board 3

10. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

11. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If the regulation match is tied 2 - 2, the following tiebreak procedures will be take place after a ten minute break:

1. The fourth boards from each team will play each other. The team that won on the highest board during the original match will choose their color for the first game. If all regulation games were drawn, the lower rated team gets to choose colors for the first tiebreak game. The time control will be three minutes with a three second increment. The loser of this game will be eliminated, and the winner then faces Board Three of the opposing team.

2. This process continues with the next higher board on each team continually replacing any player of their team who gets eliminated.

3. If a game ends in a draw, both players are eliminated, except if at least one team is using its Board One in which case there is no elimination on a draw, instead colors reverse, and the game is replayed until there is a decisive result.

4. Colors will switch every game for the teams in all circumstances.

5. This process repeats itself until all four players from one team have been eliminated. Thus in order for your opponents to win the match, every one of your team members must be eliminated.

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Connecticut Dreadnoughts

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2015 Roster (January Rating List)

1.GM Sergey Kudrin2584
2.GM Maxim Dlugy2561
3.GM Michael Rohde2504
4.IM Danny Edelman2460
5.FM Leif Pressman2434
6.FM Joshua Colas2410
7.SM Kapil Chandran2374
8.NM Ian Harris2313
9.FM Jason Shi2271
10.NM Yoon-Young Kim2215
11.Dennis Li2072

• Manager: Ian Harris
• Assistant Manager: Carl Scovens

2015 Schedule

WeekDateColorOpponentResult
18/25WAtlanta KingsLoss 2.5-1.5
29/1BManhattan ApplesauceTie 2-2
39/8WMiami SharksWin 2.5-1.5
49/15WBoston BlitzTie 2-2
59/22BNew England Nor'eastersTie 2-2
69/29WNew York KnightsWin 2.5-1.5
710/6BPhiladelphia InventorsWin 3-1
810/13WNew Jersey KnockoutsLoss 3-1
910/20BCarolina CobrasLoss 2.5-1.5
1010/27BMiami SharksWin 3-1
Regular Season Record5.5 - 4.5
Wildcard11/4WManhattan ApplesauceTie 2-2*

*Connecticut eliminated due to draw odds


Rosters & Schedules by Year

2015 | 2014 | 2013 | 2012

Connecticut's Historical Results

2015: 5.5 – 4.5, 5th Place in the Eastern Division. Tied Manhattan in Wildcard Round but were eliminated due to draw odds

2014: 4.5 – 5.5, 3rd Place in the Southern Division. Lost 2.5 - 1.5 in Wildcard Round to San Francisco

2013: 6.5 – 3.5, 2nd Place in the Northeast Division. Tied New England in Quarterfinals but were eliminated due to draw odds

2012: 4.5 – 5.5, 6th Place in the Eastern Division. Failed to qualify for the Playoffs

Stats

Most All Time MVP Points (end of 2015 season)
1.NM Kapil Chandran26.0
2.GM Michael Rohde23.5
3.GM Robert Hess16.0
Overall Record vs USCL TeamsMatch PointsGame Points
Arizona Scorpions1.0/1 (100%)2.5/4 (63%)
Atlanta Kings0.5/2 (25%)3.5/8 (44%)
Baltimore Kingfishers3.0/4 (75%)11.5/16 (72%)
Boston Blitz3.0/4 (75%)9.0/16 (56%)
Carolina Cobras1.0/3 (33%)5.5/12 (46%)
Chicago BlazeNever PlayedNever Played
Dallas Destiny0.0/1 (0%)1.0/4 (25%)
Las Vegas Desert RatsNever PlayedNever Played
Lubbock TornadoesNever PlayedNever Played
Los Angeles VibeNever PlayedNever Played
Manhattan Applesauce1.0/4 (25%)6.0/16 (38%)
Miami Sharks3.0/5 (60%)11.5/20 (58%)
Minnesota BlizzardNever PlayedNever Played
New England Nor'easters3.0/6 (50%)13.0/24 (54%)
New York Knights1.5/3 (50%)6.0/12 (50%)
New Jersey Knockouts1.0/2 (50%)3.5/8 (44%)
Philadelphia Inventors2.0/3 (67%)7.5/12 (63%)
Rio Grande OspreysNever PlayedNever Played
San Diego SurfersNever PlayedNever Played
San Francisco Mechanics0.0/2 (0%)3.0/8 (38%)
Seattle SluggersNever PlayedNever Played
St. Louis Arch Bishops2.0/3 (67%)6.0/12 (50%)
Tennessee TempoNever PlayedNever Played