There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from September of the previous year through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2590, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from January through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2600, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Average rating of opponents throughout the season, using the August rating list of that season.

3. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

4. Total Match Points versus Divisional Teams. Thus if Team A went 4.0 - 2.0 in Divisional Matches while Team B went 3.5 - 2.5 then Team A would have the better tiebreaks.

5. Total Game Points versus Divisional Teams

6. Total Game Points from Board 1

7. Total Game Points from Board 2

8. Total Game Points from Board 3

9. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

10. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Strength of Schedule; the team whose opponents have the highest combined record wins the tiebreak.

3. Average rating of opponents throughout the season, using the August rating list of that season.

4. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

5. Total Match Points versus Divisional Teams. Thus if Team A went 5.0 - 3.0 in Divisional Matches while Team B went 4.5 - 3.5 then Team A would have the better tiebreaks.

6. Total Game Points versus Divisional Teams

7. Total Game Points from Board 1

8. Total Game Points from Board 2

9. Total Game Points from Board 3

10. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

11. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If the regulation match is tied 2 - 2, the following tiebreak procedures will be take place after a ten minute break:

1. The fourth boards from each team will play each other. The team that won on the highest board during the original match will choose their color for the first game. If all regulation games were drawn, the lower rated team gets to choose colors for the first tiebreak game. The time control will be three minutes with a three second increment. The loser of this game will be eliminated, and the winner then faces Board Three of the opposing team.

2. This process continues with the next higher board on each team continually replacing any player of their team who gets eliminated.

3. If a game ends in a draw, both players are eliminated, except if at least one team is using its Board One in which case there is no elimination on a draw, instead colors reverse, and the game is replayed until there is a decisive result.

4. Colors will switch every game for the teams in all circumstances.

5. This process repeats itself until all four players from one team have been eliminated. Thus in order for your opponents to win the match, every one of your team members must be eliminated.

2015 Player Register

(sorted by August 2015 rating)

SM Deepak Aaron — 2416
NM Damir Studen — 2344
FM Xiao Cheng — 2323
NM Leo Martinez — 2266
IM Steven Zierk — 2562
IM Richard Wang — 2425
NM Ahmet Bolat — 2380
NM Yi Yang — 2312
NM Ilya Krasik — 2276
NM Andrew Hoy — 2198
Joe Perl — 2097
IM Kassa Korley — 2485
NM Chris Mabe — 2284
NM Joshua Mu — 2252
NM Steve Wang — 2233
NM Udayan Bapat — 2214
NM Craig Jones — 2206
GM Maxim Dlugy — 2613
FM Joshua Colas — 2350
NM Ian Harris — 2346
FM Jason Shi — 2249
Dennis Li — 2107
GM Zviad Izoria — 2638
GM Irina Krush — 2551
FM Alec Getz — 2381
NM Levy Rozman — 2378
NM Hans Niemann — 2296
NM Venkat Iyer — 2186
Akira Nakada — 2035
Keith Espinosa — 1847
FM Alex Barnett — 2329
FM Jorge Pelaez — 2264
Miguel Fonseca — 2067
John Salisbury — 1990
FM Steven Winer — 2425
NM Lawyer Times — 2290
NM Carissa Yip — 2236
NM Tim Sage — 2183
Nithin Kavi — 2175
Ethan Klein — 2053
GM Mark Paragua — 2638
SM Qibiao Wang — 2426
Joshua Bromberg — 2004
IM Tom Bartell — 2483
FM Dov Gorman — 2403
NM Peter Minear — 2353
NM Erick Garcia — 2329
NM Isaac Leon — 2278
FM Joel Banawa — 2496
NM Sung Ho Yim — 2251
Rick Sun — 2093
GM Conrad Holt — 2615
IM Ruifeng Li — 2502
NM Artur Safin — 2333
NM Chris Toolin — 2328
Jason Metpally — 2085
Kevin Liu — 2014
GM Kayden Troff — 2619
FM Elliott Liu — 2329
NM Ron Gross — 2200
NM Eric Moskow — 2100
IM Luis Torres — 2353
Josh Osbourn — 2052
GM Wesley So — 2847
IM Sean Nagle — 2542
IM Andrew Tang — 2475
NM Dane Mattson — 2261
NM Matt Jensen — 2199
NM Andrew Titus — 2189
Eric Bell — 2050
IM Max Cornejo — 2524
IM Joshua Ruiz — 2491
Jeffrey Serna — 2108
Armando Cortez — 1995
SM Craig Hilby — 2421
IM John Watson — 2340
NM Bruce Baker — 2329
FM Ali Morshedi — 2328
Alex Costello — 2137
Brandon Xia — 2029
GM Vinay Bhat — 2570
IM David Pruess — 2416
FM Andy Lee — 2392
IM Georgi Orlov — 2528
IM Michael Lee — 2503
FM Roland Feng — 2365
FM Marcel Milat — 2357
IM Ray Kaufman — 2333
NM David Golub — 2321
NM Bryce Tiglon — 2305
Anthony He — 2010
FM Doug Eckert — 2272
NM Nick Karlow — 2251
Shawn Swindell — 2088
Jacob Wilkins — 1909

Player Lists by Year

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