There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from September of the previous year through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2590, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from January through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2600, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Average rating of opponents throughout the season, using the August rating list of that season.

3. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

4. Total Match Points versus Divisional Teams. Thus if Team A went 4.0 - 2.0 in Divisional Matches while Team B went 3.5 - 2.5 then Team A would have the better tiebreaks.

5. Total Game Points versus Divisional Teams

6. Total Game Points from Board 1

7. Total Game Points from Board 2

8. Total Game Points from Board 3

9. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

10. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Strength of Schedule; the team whose opponents have the highest combined record wins the tiebreak.

3. Average rating of opponents throughout the season, using the August rating list of that season.

4. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

5. Total Match Points versus Divisional Teams. Thus if Team A went 5.0 - 3.0 in Divisional Matches while Team B went 4.5 - 3.5 then Team A would have the better tiebreaks.

6. Total Game Points versus Divisional Teams

7. Total Game Points from Board 1

8. Total Game Points from Board 2

9. Total Game Points from Board 3

10. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

11. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If the regulation match is tied 2 - 2, the following tiebreak procedures will be take place after a ten minute break:

1. The fourth boards from each team will play each other. The team that won on the highest board during the original match will choose their color for the first game. If all regulation games were drawn, the lower rated team gets to choose colors for the first tiebreak game. The time control will be three minutes with a three second increment. The loser of this game will be eliminated, and the winner then faces Board Three of the opposing team.

2. This process continues with the next higher board on each team continually replacing any player of their team who gets eliminated.

3. If a game ends in a draw, both players are eliminated, except if at least one team is using its Board One in which case there is no elimination on a draw, instead colors reverse, and the game is replayed until there is a decisive result.

4. Colors will switch every game for the teams in all circumstances.

5. This process repeats itself until all four players from one team have been eliminated. Thus in order for your opponents to win the match, every one of your team members must be eliminated.

Return to the 2013 Schedule

Quarterfinals Results, USCL 2013

Tuesday, November 5th

1. New York Knights vs Manhattan Applesauce7:00 PM EST
2. Connecticut Dreadnoughts vs New England Nor'easters7:30 PM EST

Wednesday, November 6th

3. Dallas Destiny vs Miami Sharks8:00 PM EST
4. Los Angeles Vibe vs San Francisco Mechanics9:15 PM EST

• If you are wondering why some teams have an average rating of above 2401, click here

• All ratings listed below are August ratings - not always the ratings used for the league rating calculations!

• Team listed first gets White on Boards 1+3


team icon New York Knights (5.5 - 4.5) vs Manhattan Applesauce (6.5 - 3.5) team icon

Manhattan receives Draw Odds

All Time Series Record: (New York leads 6 - 4)

Starts at 7:00 PM EST

Time Control: Game in 75 with 30 second increment

New York KnightsManhattan Applesauce
GM Tamaz Gelashvili: 26990.50.5GM Robert Hungaski: 2541
IM Irina Krush: 25310.01.0IM Farai Mandizha: 2453
IM Akshat Chandra: 23951.00.0FM Rico Salimbagat: 2259
NM Nicolas Checa: 22671.00.0NM Ryan Goldenberg: 2348
Average Rating: 2473Average Rating: 2400
New York Total2.51.5Manhattan Total

team icon Connecticut Dreadnoughts (6.5 - 3.5) vs New England Nor'easters (7.0 - 3.0) team icon

New England receives Draw Odds

All Time Series Record: (New England leads 2 - 1)

Starts at 7:30 PM EST

Time Control: Game in 75 with 30 second increment

Connecticut DreadnoughtsNew England Nor'easters
GM Robert Hess: 26360.50.5GM Alexander Ivanov: 2624
GM Michael Rohde: 25480.50.5FM Steven Winer: 2409
FM Leif Pressman: 23740.01.0NM Mika Brattain: 2364
Jason Shi: 21731.00.0NM Lawyer Times: 2261
Average Rating: 2433Average Rating: 2415
Connecticut Total2.02.0New England Total

team icon Dallas Destiny (7.0 - 3.0) vs Miami Sharks (7.5 - 2.5) team icon

Miami receives Draw Odds

All Time Series Record: (Dallas leads 8.5 - 7.5)

Starts at 8:00 PM EST

Time Control: Game in 75 with 30 second increment

Dallas DestinyMiami Sharks
GM Conrad Holt: 26390.01.0GM Julio Becerra: 2619
FM Jeffery Xiong: 24850.01.0GM Renier Gonzalez: 2510
NM Ruifeng Li: 23481.00.0FM Eric Rodriguez: 2348
NM Ryan Moon: 21821.00.0 Vlad Yanovsky: 2130
Average Rating: 2414Average Rating: 2402
Dallas Total2.02.0Miami Total

team icon Los Angeles Vibe (4.5 - 5.5) vs San Francisco Mechanics (6.5 - 3.5) team icon

San Francisco receives Draw Odds

All Time Series Record: (San Francisco leads 3.5 - 2.5)

Starts at 9:15 PM EST

Time Control: Game in 75 with 30 second increment

Los Angeles VibeSan Francisco Mechanics
GM Melikset Khachiyan: 26020.01.0GM Vinay Bhat: 2555
IM Luke Harmon-Vellotti: 24910.01.0GM Daniel Naroditsky: 2570
NM Madiyar Amerkeshev: 23281.00.0FM Yian Liou: 2491
NM Craig Hilby: 22460.01.0 Siddharth Banik: 2192
Average Rating: 2417Average Rating: 2452
Los Angeles Total1.03.0San Francisco Total