There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from September of the previous year through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2590, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from January through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2600, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Average rating of opponents throughout the season, using the August rating list of that season.

3. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

4. Total Match Points versus Divisional Teams. Thus if Team A went 4.0 - 2.0 in Divisional Matches while Team B went 3.5 - 2.5 then Team A would have the better tiebreaks.

5. Total Game Points versus Divisional Teams

6. Total Game Points from Board 1

7. Total Game Points from Board 2

8. Total Game Points from Board 3

9. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

10. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Strength of Schedule; the team whose opponents have the highest combined record wins the tiebreak.

3. Average rating of opponents throughout the season, using the August rating list of that season.

4. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

5. Total Match Points versus Divisional Teams. Thus if Team A went 5.0 - 3.0 in Divisional Matches while Team B went 4.5 - 3.5 then Team A would have the better tiebreaks.

6. Total Game Points versus Divisional Teams

7. Total Game Points from Board 1

8. Total Game Points from Board 2

9. Total Game Points from Board 3

10. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

11. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If the regulation match is tied 2 - 2, the following tiebreak procedures will be take place after a ten minute break:

1. The fourth boards from each team will play each other. The team that won on the highest board during the original match will choose their color for the first game. If all regulation games were drawn, the lower rated team gets to choose colors for the first tiebreak game. The time control will be three minutes with a three second increment. The loser of this game will be eliminated, and the winner then faces Board Three of the opposing team.

2. This process continues with the next higher board on each team continually replacing any player of their team who gets eliminated.

3. If a game ends in a draw, both players are eliminated, except if at least one team is using its Board One in which case there is no elimination on a draw, instead colors reverse, and the game is replayed until there is a decisive result.

4. Colors will switch every game for the teams in all circumstances.

5. This process repeats itself until all four players from one team have been eliminated. Thus in order for your opponents to win the match, every one of your team members must be eliminated.

Return to the 2012 Schedule

Week 4 Results, USCL 2012

Monday, September 24th

1. New Jersey Knockouts vs Carolina Cobras8:15 PM EST
2. San Francisco Mechanics vs New York Knights8:30 PM EST
3. Los Angeles Vibe vs Philadelphia Inventors9:00 PM EST
4. Manhattan Applesauce vs Arizona Scorpions9:00 PM EST
5. Baltimore Kingfishers vs Seattle Sluggers9:00 PM EST

Wednesday, September 26th

6. Miami Sharks vs New England Nor'easters7:15 PM EST
7. Dallas Destiny vs Boston Blitz7:30 PM EST
8. Connecticut Dreadnoughts vs St. Louis Arch Bishops8:00 PM EST

• If you are wondering why some teams have an average rating of above 2401, click here

• All ratings listed below are August ratings - not always the ratings used for the league rating calculations!

• Team listed first gets White on Boards 1+3


team icon New Jersey Knockouts (1.5 - 1.5)vsCarolina Cobras (1.5 - 1.5) team icon

All Time Series Record: (Tied 3 - 3)

Starts at 8:15 PM EST

Time Control: Game in 75 with 30 second increment

New Jersey KnockoutsCarolina Cobras
GM Joel Benjamin: 26460.50.5IM Jonathan Schroer: 2414
GM Boris Gulko: 25901.00.0FM Kassa Korley: 2353
Vince Klemm: 20730.01.0NM Joshua Mu: 2242
Praveen Balakrishnan: 20971.00.0NM Rahul Swaminathan: 2197
Average Rating: 2352Average Rating: 2302
New Jersey Total2.51.5Carolina Total

team icon San Francisco Mechanics (1.5 - 1.5)vsNew York Knights (2.0 - 1.0) team icon

All Time Series Record: (Tied 2.5 - 2.5)

Starts at 8:30 PM EST

Time Control: Game in 75 with 30 second increment

San Francisco MechanicsNew York Knights
GM Jesse Kraai: 25670.01.0GM Giorgi Kacheishvili: 2697
IM Daniel Naroditsky: 25591.00.0SM Matt Herman: 2425
FM Yian Liou: 23900.50.5FM Michael Bodek: 2409
NM Kesav Viswanadha: 21810.01.0NM Alexander Katz: 2250
Average Rating: 2424Average Rating: 2445
San Francisco Total1.52.5New York Total

team icon Los Angeles Vibe (1.0 - 2.0)vsPhiladelphia Inventors (1.5 - 1.5) team icon

All Time Series Record: (This is their first meeting)

Starts at 9:00 PM EST

Time Control: Game in 60 with 30 second increment

Los Angeles VibePhiladelphia Inventors
GM Melikset Khachiyan: 25450.01.0GM Sergey Erenburg: 2700
IM Keaton Kiewra: 24360.01.0SM William Fisher: 2445
WGM Tatev Abrahamyan: 24321.00.0SM Peter Minear: 2427
Nicky Korba: 20070.01.0FM Michael Shahade: 2210
Average Rating: 2355Average Rating: 2446
Los Angeles Total1.03.0Philadelphia Total

team icon Manhattan Applesauce (2.0 – 1.0)vsArizona Scorpions (1.5 – 1.5) team icon

All Time Series Record: (Manhattan leads 1 - 0)

Starts at 9:00 PM EST

Time Control: Game in 60 with 30 second increment

Manhattan ApplesauceArizona Scorpions
GM Vladimir Romanenko: 25130.50.5IM Mackenzie Molner: 2511
FM Farai Mandizha: 24840.50.5IM Levon Altounian: 2493
NM Andrew Shvartsman: 23430.50.5IM Shahin Mohandesi: 2399
NM Andrew Ryba: 22021.00.0NM Dipro Chakraborty: 2306
Average Rating: 2386Average Rating: 2427
Manhattan Total2.51.5Arizona Total

team icon Baltimore Kingfishers (1.0 - 2.0)vsSeattle Sluggers (2.0 - 1.0) team icon

All Time Series Record: (This is their first meeting)

Starts at 9:00 PM EST

Time Control: Game in 60 with 30 second increment

Baltimore KingfishersSeattle Sluggers
GM Giorgi Margvelashvili: 25931.00.0FM Costin Cozianu: 2508
IM Nazi Paikidze: 24440.01.0FM Slava Mikhailuk: 2415
NM Adithya Balasubramanian: 23450.50.5FM Curt Collyer: 2294
NM Richard Selzler: 22420.01.0NM Joshua Sinanan: 2263
Average Rating: 2406Average Rating: 2370
Baltimore Total1.52.5Seattle Total

team icon Miami Sharks (1.0 - 2.0)vsNew England Nor'easters (0.5 - 2.5) team icon

All Time Series Record: (New England leads 1.5 - 0.5)

Starts at 7:15 PM EST

Time Control: Game in 90 with 30 second increment

Miami SharksNew England Nor'easters
GM Julio Becerra: 26160.50.5GM Sam Shankland: 2676
FM Eric Rodriguez: 23830.01.0GM Alexander Ivanov: 2656
NM Ernesto Alvarez: 22570.01.0NM Andrew Wang: 2302
Miguel Recio: 21470.50.5Bennet Pellows: 2152
Average Rating: 2351Average Rating: 2447
Miami Total1.03.0New England Total

team icon Dallas Destiny (2.5 - 0.5)vsBoston Blitz (1.0 - 2.0) team icon

All Time Series Record: (Dallas leads 4.5 - 0.5)

Starts at 7:30 PM EST

Time Control: Game in 90 with 30 second increment

Dallas DestinyBoston Blitz
GM Cristian Chirila: 25751.00.0SM Jorge Sammour-Hasbun: 2615
GM Conrad Holt: 25690.50.5SM Denys Shmelov: 2502
FM Jeffery Xiong: 24120.01.0NM Vadim Martirosov: 2345
Travis Guenther: 19691.00.0Andrew Liu: 2148
Average Rating: 2381Average Rating: 2403
Dallas Total2.51.5Boston Total

team icon Connecticut Dreadnoughts (2.0 - 1.0)vsSt. Louis Arch Bishops (1.5 - 1.5) team icon

All Time Series Record: (This is their first meeting)

Starts at 8:00 PM EST

Time Control: Game in 75 with 30 second increment

Connecticut DreadnoughtsSt. Louis Arch Bishops
GM Robert Hess: 27191.00.0GM Ben Finegold: 2568
GM Mikheil Kekelidze: 26280.01.0IM Priyadharshan Kannappan: 2457
IM Justin Sarkar: 24831.00.0IM Levan Bregadze: 2416
Zachary Tanenbaum: 20020.50.5Nick Karlow: 2127
Average Rating: 2458Average Rating: 2392
Connecticut Total2.51.5St. Louis Total