There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from September of the previous year through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2590, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from January through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2600, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Average rating of opponents throughout the season, using the August rating list of that season.

3. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

4. Total Match Points versus Divisional Teams. Thus if Team A went 4.0 - 2.0 in Divisional Matches while Team B went 3.5 - 2.5 then Team A would have the better tiebreaks.

5. Total Game Points versus Divisional Teams

6. Total Game Points from Board 1

7. Total Game Points from Board 2

8. Total Game Points from Board 3

9. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

10. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Strength of Schedule; the team whose opponents have the highest combined record wins the tiebreak.

3. Average rating of opponents throughout the season, using the August rating list of that season.

4. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

5. Total Match Points versus Divisional Teams. Thus if Team A went 5.0 - 3.0 in Divisional Matches while Team B went 4.5 - 3.5 then Team A would have the better tiebreaks.

6. Total Game Points versus Divisional Teams

7. Total Game Points from Board 1

8. Total Game Points from Board 2

9. Total Game Points from Board 3

10. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

11. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If the regulation match is tied 2 - 2, the following tiebreak procedures will be take place after a ten minute break:

1. The fourth boards from each team will play each other. The team that won on the highest board during the original match will choose their color for the first game. If all regulation games were drawn, the lower rated team gets to choose colors for the first tiebreak game. The time control will be three minutes with a three second increment. The loser of this game will be eliminated, and the winner then faces Board Three of the opposing team.

2. This process continues with the next higher board on each team continually replacing any player of their team who gets eliminated.

3. If a game ends in a draw, both players are eliminated, except if at least one team is using its Board One in which case there is no elimination on a draw, instead colors reverse, and the game is replayed until there is a decisive result.

4. Colors will switch every game for the teams in all circumstances.

5. This process repeats itself until all four players from one team have been eliminated. Thus in order for your opponents to win the match, every one of your team members must be eliminated.

Return to the 2007 Schedule

Week 1 Results, USCL 2007

Monday, August 27th

1. New Jersey Knockouts vs Queens Pioneers7:00 PM EST

Wednesday, August 29th

2. Baltimore Kingfishers vs New York Knights7:15 PM EST
3. Philadelphia Inventors vs Miami Sharks7:30 PM EST
4. Dallas Destiny vs Tennessee Tempo8:00 PM EST
5. San Francisco Mechanics vs Carolina Cobras8:30 PM EST
6. Seattle Sluggers vs Boston Blitz9:00 PM EST

• If you are wondering why some teams have an average rating of above 2401, click here

• All ratings listed below are August ratings - not always the ratings used for the league rating calculations!

• Team listed first gets White on Boards 1+3


team icon New Jersey KnockoutsvsQueens Pioneers team icon

All Time Series Record: (This is their first match)

Starts at 7:00 PM EST

Time Control: Game in 90 with 30 second increment

New Jersey KnockoutsQueens Pioneers
GM Joel Benjamin: 26511.00.0GM Alex Stripunsky: 2686
FM Tom Bartell: 24270.01.0IM Eli Vovsha: 2495
NM Mackenzie Molner: 23350.50.5FM Teddy Coleman: 2297
NM Evan Ju: 23030.50.5WFM Julia Shiber: 2098
Average Rating: 2429Average Rating: 2394
New Jersey Total2.02.0Queens Total

team icon Baltimore KingfishersvsNew York Knights team icon

All Time Series Record: (Baltimore leads 4 - 1)

Starts at 7:15 PM EST

Time Control: Game in 90 with 30 second increment

Baltimore KingfishersNew York Knights
FM Tegshsuren Enkhbat: 23971.00.0GM Pascal Charbonneau: 2530
IM Larry Kaufman: 24061.00.0IM Irina Krush: 2512
WGM Katerina Rohonyan: 22911.00.0IM Jay Bonin: 2360
WIM Tsagaan Battsetseg: 22510.01.0FM Marc Arnold: 2360
Average Rating: 2336Average Rating: 2441
Baltimore Total1.03.0New York Total

team icon Philadelphia InventorsvsMiami Sharks team icon

All Time Series Record: (Tied 0.5 - 0.5)

Starts at 7:30 PM EST

Time Control: Game in 90 with 30 second increment

Philadelphia InventorsMiami Sharks
GM Sergey Kudrin: 26050.50.5NM Marc Esserman: 2307
IM Bryan Smith: 24530.50.5FM Marcel Martinez: 2462
IM Richard Costigan: 22871.00.0IM Alejandro Moreno Roman: 2387
NM Elvin Wilson: 22400.50.5NM Miguel Espino: 2307
Average Rating: 2396Average Rating: 2365
Philadelphia Total2.51.5Miami Total
Miami made a late lineup change on Board One. The time penalty was waived at the request of the Philadelphia manager.


team icon Dallas DestinyvsTennessee Tempo team icon

All Time Series Record: (Dallas leads 1.5 - 0.5)

Starts at 8:00 PM EST

Time Control: Game in 75 with 30 second increment

Dallas DestinyTennessee Tempo
IM Davorin Kuljasevic: 24911.00.0IM Ron Burnett: 2407
IM John Bartholomew: 24880.50.5FM Todd Andrews: 2337
IM Jacek Stopa: 24331.00.0FM Peter Bereolos: 2317
WFM Bayaraa Zorigt: 22070.50.5NM Jerry Wheeler: 2200
Average Rating: 2405Average Rating: 2315
Dallas Total3.01.0Tennessee Total

team icon San Francisco MechanicsvsCarolina Cobras team icon

All Time Series Record: (San Francisco leads 1.5 - 0.5)

Starts at 8:30 PM EST

Time Control: Game in 60 with 30 second increment

San Francisco MechanicsCarolina Cobras
IM Josh Friedel: 25430.01.0IM Lev Milman: 2531
IM Vinay Bhat: 24651.00.0FM Oleg Zaikov: 2369
IM David Pruess: 24481.00.0NM Craig Jones: 2323
Daniel Naroditsky: 21701.00.0Satyajit Malugu: 2192
Average Rating: 2407Average Rating: 2354
San Francisco Total3.01.0Carolina Total

team icon Seattle SluggersvsBoston Blitz team icon

All Time Series Record: (This is their first match)

Starts at 9:00 PM EST

Time Control: Game in 60 with 30 second increment

Seattle SluggersBoston Blitz
GM Gregory Serper: 25720.50.5GM Larry Christiansen: 2669
FM Slava Mikhailuk: 24330.50.5FM William Kelleher: 2392
FM Loren Schmidt: 24300.50.5NM Denys Shmelov: 2391
NM Michael Lee: 22400.01.0NM Chris Williams: 2241
Average Rating: 2419Average Rating: 2423
Seattle Total1.52.5Boston Total