There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from September of the previous year through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2590, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from January through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2600, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Average rating of opponents throughout the season, using the August rating list of that season.

3. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

4. Total Match Points versus Divisional Teams. Thus if Team A went 4.0 - 2.0 in Divisional Matches while Team B went 3.5 - 2.5 then Team A would have the better tiebreaks.

5. Total Game Points versus Divisional Teams

6. Total Game Points from Board 1

7. Total Game Points from Board 2

8. Total Game Points from Board 3

9. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

10. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Strength of Schedule; the team whose opponents have the highest combined record wins the tiebreak.

3. Average rating of opponents throughout the season, using the August rating list of that season.

4. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

5. Total Match Points versus Divisional Teams. Thus if Team A went 5.0 - 3.0 in Divisional Matches while Team B went 4.5 - 3.5 then Team A would have the better tiebreaks.

6. Total Game Points versus Divisional Teams

7. Total Game Points from Board 1

8. Total Game Points from Board 2

9. Total Game Points from Board 3

10. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

11. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If the regulation match is tied 2 - 2, the following tiebreak procedures will be take place after a ten minute break:

1. The fourth boards from each team will play each other. The team that won on the highest board during the original match will choose their color for the first game. If all regulation games were drawn, the lower rated team gets to choose colors for the first tiebreak game. The time control will be three minutes with a three second increment. The loser of this game will be eliminated, and the winner then faces Board Three of the opposing team.

2. This process continues with the next higher board on each team continually replacing any player of their team who gets eliminated.

3. If a game ends in a draw, both players are eliminated, except if at least one team is using its Board One in which case there is no elimination on a draw, instead colors reverse, and the game is replayed until there is a decisive result.

4. Colors will switch every game for the teams in all circumstances.

5. This process repeats itself until all four players from one team have been eliminated. Thus in order for your opponents to win the match, every one of your team members must be eliminated.

Return to the 2007 Schedule

Week 6 Results, USCL 2007

Wednesday, October 3rd

1. New Jersey Knockouts vs Carolina Cobras7:00 PM EST
2. Miami Sharks vs Queens Pioneers7:30 PM EST
3. Dallas Destiny vs Philadelphia Inventors8:00 PM EST
4. Baltimore Kingfishers vs Tennessee Tempo8:15 PM EST
5. Boston Blitz vs San Francisco Mechanics8:30 PM EST
6. New York Knights vs Seattle Sluggers9:00 PM EST

• If you are wondering why some teams have an average rating of above 2401, click here

• All ratings listed below are August ratings - not always the ratings used for the league rating calculations!

• Team listed first gets White on Boards 1+3


team icon New Jersey Knockouts (2.5 – 2.5)vsCarolina Cobras (3.0 – 2.0) team icon

All Time Series Record: (This is their first match)

Starts at 7:00 PM EST

Time Control: Game in 90 with 30 second increment

New Jersey KnockoutsCarolina Cobras
GM Joel Benjamin: 26510.50.5IM Lev Milman: 2531
IM Dean Ippolito: 24330.50.5IM Jonathan Schroer: 2449
FM Aviv Friedman: 24070.50.5FM Oleg Zaikov: 2376
Jayson Lian: 21091.00.0NM Craig Jones: 2323
Average Rating: 2400Average Rating: 2418
New Jersey Total2.51.5Carolina Total

team icon Miami Sharks (1.0 - 4.0)vsQueens Pioneers (1.5 - 3.5) team icon

All Time Series Record: (This is their first match)

Starts at 7:30 PM EST

Time Control: Game in 90 with 30 second increment

Miami SharksQueens Pioneers
GM Julio Becerra: 26341.00.0GM Alex Stripunsky: 2686
FM Marcel Martinez: 24620.50.5IM Eli Vovsha: 2495
IM Alejandro Moreno Roman: 23870.01.0NM Parker Zhao: 2227
Roberto Socorregut: 21780.50.5NM Peter Bierkens: 2200
Average Rating: 2415Average Rating: 2402
Miami Total2.02.0Queens Total

team icon Dallas Destiny (4.0 - 1.0)vsPhiladelphia Inventors (3.0 - 2.0) team icon

All Time Series Record: (Philadelphia leads 1.5 - 0.5)

Starts at 8:00 PM EST

Time Control: Game in 75 with 30 second increment

Dallas DestinyPhiladelphia Inventors
IM Drasko Boskovic: 25200.01.0GM Sergey Kudrin: 2605
IM Davorin Kuljasevic: 24911.00.0IM Bryan Smith: 2453
IM Jacek Stopa: 24331.00.0IM Richard Costigan: 2287
WFM Bayaraa Zorigt: 22070.50.5NM Elvin Wilson: 2240
Average Rating: 2413Average Rating: 2396
Dallas Total2.51.5Philadelphia Total

team icon Baltimore Kingfishers (3.0 - 2.0)vsTennessee Tempo (0.5 - 4.5) team icon

All Time Series Record: (This is their first match)

Starts at 8:15 PM EST

Time Control: Game in 75 with 30 second increment

Baltimore KingfishersTennessee Tempo
FM Tegshsuren Enkhbat: 23970.50.5IM Ron Burnett: 2407
IM Larry Kaufman: 24060.01.0FM Todd Andrews: 2337
WGM Katerina Rohonyan: 22910.50.5NM Jerry Wheeler: 2200
WIM Tsagaan Battsetseg: 22511.00.0Gerald Larson: 2120
Average Rating: 2336Average Rating: 2266
Baltimore Total2.02.0Tennessee Total

team icon Boston Blitz (4.0 - 1.0)vsSan Francisco Mechanics (3.0 - 2.0) team icon

All Time Series Record: (Tied 0.5 - 0.5)

Starts at 8:30 PM EST

Time Control: Game in 60 with 30 second increment

Boston BlitzSan Francisco Mechanics
GM Larry Christiansen: 26691.00.0GM Patrick Wolff: 2623
FM William Kelleher: 23920.01.0IM Vinay Bhat: 2465
NM Denys Shmelov: 23910.50.5IM John Donaldson: 2458
NM Chris Williams: 22411.00.0Gregory Young: 2127
Average Rating: 2423Average Rating: 2418
Boston Total2.51.5San Francisco Total

team icon New York Knights (1.0 - 4.0)vsSeattle Sluggers (3.5 - 1.5) team icon

All Time Series Record: (New York leads 1 - 0)

Starts at 9:00 PM EST

Time Control: Game in 75 with 30 second increment

New York KnightsSeattle Sluggers
GM Hikaru Nakamura: 27420.50.5GM Gregory Serper: 2592
IM Irina Krush: 25121.00.0IM Georgi Orlov: 2574
IM Jay Bonin: 23601.00.0FM John Readey: 2312
WFM Iryna Zenyuk: 21850.50.5Joshua Sinanan: 2191
Average Rating: 2450Average Rating: 2412
New York Total3.01.0Seattle Total