There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from September of the previous year through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2590, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from January through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2600, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Average rating of opponents throughout the season, using the August rating list of that season.

3. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

4. Total Match Points versus Divisional Teams. Thus if Team A went 4.0 - 2.0 in Divisional Matches while Team B went 3.5 - 2.5 then Team A would have the better tiebreaks.

5. Total Game Points versus Divisional Teams

6. Total Game Points from Board 1

7. Total Game Points from Board 2

8. Total Game Points from Board 3

9. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

10. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Strength of Schedule; the team whose opponents have the highest combined record wins the tiebreak.

3. Average rating of opponents throughout the season, using the August rating list of that season.

4. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

5. Total Match Points versus Divisional Teams. Thus if Team A went 5.0 - 3.0 in Divisional Matches while Team B went 4.5 - 3.5 then Team A would have the better tiebreaks.

6. Total Game Points versus Divisional Teams

7. Total Game Points from Board 1

8. Total Game Points from Board 2

9. Total Game Points from Board 3

10. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

11. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If the regulation match is tied 2 - 2, the following tiebreak procedures will be take place after a ten minute break:

1. The fourth boards from each team will play each other. The team that won on the highest board during the original match will choose their color for the first game. If all regulation games were drawn, the lower rated team gets to choose colors for the first tiebreak game. The time control will be three minutes with a three second increment. The loser of this game will be eliminated, and the winner then faces Board Three of the opposing team.

2. This process continues with the next higher board on each team continually replacing any player of their team who gets eliminated.

3. If a game ends in a draw, both players are eliminated, except if at least one team is using its Board One in which case there is no elimination on a draw, instead colors reverse, and the game is replayed until there is a decisive result.

4. Colors will switch every game for the teams in all circumstances.

5. This process repeats itself until all four players from one team have been eliminated. Thus in order for your opponents to win the match, every one of your team members must be eliminated.

Return to the 2007 Schedule

Week 5 Results, USCL 2007

Monday, September 24th

1. Miami Sharks vs Dallas Destiny8:00 PM EST

Wednesday, September 26th

2. New Jersey Knockouts vs New York Knights7:00 PM EST
3. Boston Blitz vs Baltimore Kingfishers7:15 PM EST
4. Queens Pioneers vs Philadelphia Inventors7:30 PM EST
5. Tennessee Tempo vs San Francisco Mechanics8:30 PM EST
6. Carolina Cobras vs Seattle Sluggers9:00 PM EST

• If you are wondering why some teams have an average rating of above 2401, click here

• All ratings listed below are August ratings - not always the ratings used for the league rating calculations!

• Team listed first gets White on Boards 1+3


team icon Miami Sharks (1.0 - 3.0)vsDallas Destiny (3.0 - 1.0) team icon

All Time Series Record: (Miami leads 3 - 1)

Starts at 8:00 PM EST

Time Control: Game in 75 with 30 second increment

Miami SharksDallas Destiny
GM Julio Becerra: 26340.50.5IM Drasko Boskovic: 2520
FM Marcel Martinez: 24620.01.0IM John Bartholomew: 2488
IM Alejandro Moreno Roman: 23871.00.0FM Andrei Zaremba: 2366
Roberto Socorregut: 21780.01.0NM Ryan Milisits: 2222
Average Rating: 2415Average Rating: 2399
Miami Total1.52.5Dallas Total

team icon New Jersey Knockouts (1.5 – 2.5)vsNew York Knights (1.0 – 3.0) team icon

All Time Series Record: (This is their first match)

Starts at 7:00 PM EST

Time Control: Game in 90 with 30 second increment

New Jersey KnockoutsNew York Knights
GM Joel Benjamin: 26511.00.0GM Pascal Charbonneau: 2530
IM Mikhail Zlotnikov: 24080.50.5IM Robert Hess: 2486
NM Mackenzie Molner: 23351.00.0FM Marc Arnold: 2360
NM Evan Ju: 23030.01.0WFM Iryna Zenyuk: 2185
Average Rating: 2424Average Rating: 2390
New Jersey Total2.51.5New York Total

team icon Boston Blitz (3.5 – 0.5)vsBaltimore Kingfishers (2.5 – 1.5) team icon

All Time Series Record: (Baltimore leads 3 - 1)

Starts at 7:15 PM EST

Time Control: Game in 90 with 30 second increment

Boston BlitzBaltimore Kingfishers
GM Larry Christiansen: 26690.50.5GM Pawel Blehm: 2580
SM Jorge Sammour-Hasbun: 25761.00.0FM Tegshsuren Enkhbat: 2397
NM Vadim Martirosov: 22640.50.5WGM Katerina Rohonyan: 2291
NM Ilya Krasik: 21370.01.0WIM Tsagaan Battsetseg: 2251
Average Rating: 2412Average Rating: 2380
Boston Total2.02.0Baltimore Total

team icon Queens Pioneers (1.5 - 2.5)vsPhiladelphia Inventors (2.0 - 2.0) team icon

All Time Series Record: (This is their first match)

Starts at 7:30 PM EST

Time Control: Game in 90 with 30 second increment

Queens PioneersPhiladelphia Inventors
GM Alex Stripunsky: 26860.50.5GM Sergey Kudrin: 2605
IM Eli Vovsha: 24950.50.5IM Bryan Smith: 2453
FM James Critelli: 23370.01.0IM Richard Costigan: 2287
Michael Thaler: 21120.50.5NM Elvin Wilson: 2240
Average Rating: 2408Average Rating: 2396
Queens Total1.52.5Philadelphia Total

team icon Tennessee Tempo (0.5 - 3.5)vsSan Francisco Mechanics (2.0 - 2.0) team icon

All Time Series Record: (San Francisco leads 2 - 0)

Starts at 8:30 PM EST

Time Control: Game in 75 with 30 second increment

Tennessee TempoSan Francisco Mechanics
IM Ron Burnett: 24070.01.0GM Patrick Wolff: 2623
FM Todd Andrews: 23370.01.0IM John Donaldson: 2458
FM Jerry Wheeler: 22000.01.0NM Sam Shankland: 2211
James Wu: 20660.01.0Daniel Naroditsky: 2170
Average Rating: 2253Average Rating: 2366
Tennessee Total3.01.0San Francisco Total

team icon Carolina Cobras (2.5 - 1.5)vsSeattle Sluggers (3.0 - 1.0) team icon

All Time Series Record: (Seattle leads 1 - 0)

Starts at 9:00 PM EST

Time Control: Game in 60 with 30 second increment

Carolina CobrasSeattle Sluggers
IM Lev Milman: 25310.01.0GM Gregory Serper: 2572
IM Jonathan Schroer: 24491.00.0FM Slava Mikhailuk: 2433
FM Oleg Zaikov: 23691.00.0FM Loren Schmidt: 2430
NM Craig Jones: 23230.01.0NM Michael Lee: 2240
Average Rating: 2418Average Rating: 2419
Carolina Total2.02.0Seattle Total